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Wednesday, December 18, 2002

Here's a fascinating article on Lord of the Rings' influence in modern cultural history. As a card-carrying ur-geek myself, I can say that it is totally true; most of the modern day technologies, cultural narratives, and obsessions that constitute what is popularly called "geek" culture can trace their origins back to the book.

What that amounts to in the greater pop cultural scheme of things, of course, is harder to say than it used to be. Back in the days when Tolkien was still alive and in the habit of referring to his shaggy, puff-sleeved fans as "my deplorable cultus" (he was a straitlaced, archconservative Catholic himself), they were easily mistaken for flower children, or at least fellow travelers on the road to a global transformation of consciousness through drugs, electrified music, and other forms of postindustrial enchantment. But now that the world-historical context has simmered down and a somewhat tamer generation has filled out the hobbit-loving ranks, everyone can see they're just geeks.

Or something even geekier, arguably: ur-geeks. Keepers of the geek flame. For if The Lord of the Rings is not the sine qua non of geek culture, it's hard to think what is. After all, the vast genre of fantasy fiction is, along with sci-fi, one of the two great narrative flows feeding the Nerd Nation's imaginative life, and nobody doubts that Tolkien single-handedly invented it. And that's not even counting the immense subcultural continent that is Dungeons & Dragons and every role-playing game descended from it�from the complex, online time-suck EverQuest to the Japanimated children's saga DragonBallZ�all of which testify to the formative influence of the Tolkien mythos. Throw in Star Wars (as Tolkienesque a space opera as ever there was) and the argument is pretty much a lock: Without the lucidly imagined geography of Middle Earth and the archetypal characters Tolkien stocked it with�the grave wizards, stout dwarves, evil orcs, and above all, plucky, permanently adolescent hobbits�geekdom as we know it would simply not exist.

If you feel that's no particularly meaningful achievement, I understand. But maybe you could indulge me and imagine, just for a moment, that the fact that we live in a world increasingly made by geeks actually makes their collective imagination worth understanding. Think about computers, their evolution shaped by a hacker culture that insisted some of the earliest dot-matrix printers be programmed to produce the elvish F�anorian script. Think about the Internet, whose founding architects included the D&D fanatic who created the Adventure, the very first, very Tolkienized online role-playing game. Think, for a moment, about these profoundly transformative technologies. And then consider the possibility that the structures of feeling we inherit from them might just have some intimate connection to the dream life of the people who designed them. Consider, in other words, the possibility that The Lord of the Rings, geek culture's defining literary creation, might just be one of the defining literary creations of our age.

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